Wow !! That’s an impressive figure… 5 millions in just one week ?! I mean, yeah it’s pretty understandable, seeing the intensive ad campaign (tried to launch a Modern Warfare 3 video on youtube in the last 3 weeks ? anyone ?) they plugged for the release of the FPS, but five fucking millions ?
Along with the advertising, the laudatory reviews certainly helped. In France for example, the game got 5 stars from Gameblog “a must-have”, and an impressive “to die for” from JeuxActu.
I’m not a big fan of console FPS (except for Halo, but it’s been designed for a console, so the gameplay is really smooth), and am pretty sure I won’t play this one on my Xbox, but might get it for my laptop…
The Electronic Entertainment Design and Research recently published a study about downloadable content, and the results are stunning if not surprising. It appears that 51% of the players owning at least one HD console acquired DLCs in 2011. The total number of DLC downloaded increased by 11%, compared with 2010.
For all of you that are constantly bitching about DLC, their price, the fact that much and more of them are announced way before the release of the game itself, and sometimes that the downloadable content itself is just a launcher for something already present on the disc (Hello Ubisoft), just get over it !! Everyone’s buying them, and it’s bringing $875M into the publishers’ pockets.
As for the 49% not buying DLC, the main issues are privacy, the fact that there is no return policy and, of course, their price.